Adherence is a patient’s propensity to take their medication on time and at the correct dosage. This is a design exploration into how a user would be able to track their adherence to the prescription and stay motivated with a simple application.
I led UX strategy, interaction and visual design for an early-stage consumer research program at Google. I have designed applications, physical experiences, augmented reality, and 3D interactions for consumer and enterprise audiences at Google, BlinkUX, Vertafore, and Pearson. I have experience with Software as a Service (SaaS), Learning Management Systems (LMS), and using Machine Learning (ML).